The Light Probe System allows an Actor
to detect nearby light sources to determine how illuminated they are. This system was built to allow lighting to affect the Zombie AI’s sight, making them less likely to see the VR player in darkness. This system includes the BPC_LightProbe
component that gives the owner the ability to probe light sources around it and a series of custom probe-able light source Blueprints
.
This system has been cut for this project, so its development has been halted. The features that still need to be implemented are:
DirectionalLigh**t**
and SkyLight
.VRPawn
in your project.VRPawn
to probe the light sources in its vicinity and return the accumulated illumination value of the probed light sources.VRPawn
to determine if it is visible.