Description

BPC_UIPopupHandler is an Actor Component that manages a collection of UI pop-ups through functions and events that control their visibility and transformation. The properties of the UI pop-ups are defined in a Data Table called DT_UIPopUps.

Key Features

  1. Configurable Pop-Up Properties: Through the associated data table (DT_UIPopUp), the sub-system allows designers to fine-tune each pop-up's appearance and transform, providing flexibility and control.
  2. Collision Avoidance: The sub-system includes functionality to prevent pop-up UI Actors from spawning behind or inside other Actors, ensuring visibility and a seamless player experience.
  3. Visibility Control: Developers can easily control the visibility of pop-up UI elements based on game events or specific conditions.